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April 2009

Apr
23
2009

Three blades to Occam’s Razor

The principle of Occam’s Razor offers interaction designers three ways to keep complexity under control.

Occam’s razor has been really useful to me on several projects recently. It’s nothing new. Occam was around in the 14th Century. And it wasn’t even his idea: it might well have been Aristotle’s. Perhaps that long history proves that it’s [...]